AI Insights · Timothy · October 2022
Top 5 2D Realistic Games on iOS in Brazil Q3 2022
In Q3 2022, the top 5 2D realistic games on iOS in Brazil showed varying trends in weekly downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance metrics.
In Q3 2022, the top five 2D realistic games on iOS in Brazil exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how these games fared over the quarter, based on data from Sensor Tower.
Evony from TOP GAMES INC. experienced fluctuations in weekly revenue, starting at around $21.4K and peaking at approximately $31.5K in mid-September. Weekly downloads showed a notable increase from 8.5K at the beginning of the quarter to 12.4K by mid-September. The game also saw a rise in weekly active users, climbing from 26K to 33.4K over the quarter.
8 Ball Pool™ by Miniclip.com maintained robust performance with weekly downloads consistently around the 30K mark, peaking at 32.2K. The game’s weekly revenue fluctuated slightly, with a high of $13.7K in mid-August. Active user numbers were strong throughout, starting at 780K and reaching 1.05M by the end of September.
Mafia City: War of Underworld from Phantix Games showed a steady increase in weekly revenue, peaking at approximately $18.3K in mid-September. Weekly downloads, however, were relatively lower, with figures ranging between 1K and 1.8K. Active users saw a decline from 9.3K at the start to around 7.7K by the end of the quarter.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED displayed a surge in weekly revenue, reaching about $16.4K by the end of September. Weekly downloads were initially low, but saw a significant spike to 2.6K in the last week of September. Active users also increased, peaking at 9K towards the end of the quarter.
Last Shelter: Survival, another title from LONG TECH NETWORK LIMITED, had modest weekly revenue, fluctuating around $10K to $14.3K throughout the quarter. Despite the low download numbers, the game maintained a small but steady active user base, averaging around 30 users weekly.
For more detailed insights and data, visit Sensor Tower.